ARTX Community
An excerpt from Form Follows Fuel by Barnabas Calder and Florian Urban. Through 14 case studies, this book shows that energy has been the biggest influence on the world’s architecture throughout the history of our species.
0:00 /0:17 1× A Rhino plugin that enables users to create and import materials directly from the Architextures web app into Rhinoceros 3D. This plugin eliminates the need to manually download, import, and…
0:00 /0:25 1× Architextures for Vectorworks lets you create materials with the Architextures web app directly in Vectorworks. Materials can be imported instantly, allowing you to test materiality options for your design and…
0:00 /0:24 1× Installation To install via SketchUp navigate to Window > Extension Warehouse in the menu bar. Once the Extension Warehouse has launched, enter 'Architextures for SketchUp' in the search…
Improve the photorealism of your materials by applying surface profiles. Profiles simulate physical depth and geometry, adding detail to both 2D visual maps and 3D PBR (Physically Based Rendering) outputs. Apply a profile To add…
Apply surface finishes to simulate specific tactile qualities and manufacturing treatments. Like profiles, finishes improve both 2D visual maps and 3D PBR data by adding granular surface to the material surface. In other words, surface…
Assigning and managing team licenses By purchasing a team license you have the ability to assign Pro accounts to individuals within your team or organisation. To add and remove team members visit Account > Manage…
Control the distribution of multiple materials within a single texture. This allows for complex blending from natural stone variation to specific geometric motifs. 💡Adding additional materials requires an ARCHITEXTURES Pro account. Placement priority When using…
Learn how to import and configure your own source images to create bespoke textures. This feature allows you to extend the ARCHITEXTURES library with proprietary materials. 💡Custom uploads require an ARCHITEXTURES Pro account If you…
Organise your textures into project-specific groups or mood boards using the Collections feature. Create and add to collections You can curate textures directly from the homepage presets or while working within the ARCHITEXTURES Editor.…
Physically Based Rendering (PBR) maps allow you to create realistic textures that accurately simulate light interaction in 3D modelling software, game engines and architecture workflow. ARCHITEXTURES generates a full suite of maps based on your…
Community spotlight: Meet Sarah Amos, an Interior Designer and 3D Modelling Specialist based in Melbourne, Australia. Sarah has created over 700 custom textures using ARCHITEXTURES, building a rich, versatile library for her projects.