Pro feature: multi-material placement

Pro feature: multi-material placement

Author Architextures
Read time 1 min read
Published

Control the distribution of multiple materials within a single texture. This allows for complex blending from natural stone variation to specific geometric motifs.

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Adding additional materials requires an ARCHITEXTURES Pro account.

Placement priority

When using multiple materials, the editor resolves their positions based on a strict hierarchy. If two materials are assigned to the same tile, the higher-priority method wins:

  1. Manual: highest priority, overrides all other settings
  2. Defined: Mid priority, overrides random placement
  3. Random: Lowest priority, fills the remaining available tiles
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Placement methods

Random

Tiles are distributed stochastically based on a percentage. The default material automatically fills any remaining space not claimed by secondary materials.

  • Frequency input: set a percentage to determine the coverage
  • Stacking logic: if material A is 33% amd Material B is 33%, each will occupy roughly one-third of the total area, with the base material filling the final third.

Defined

Use “hit and miss” logic to create repetitive, rule-based sequences. This is ideal for patterns that must remain consistent even if you change the total number of rows and columns.

  • Hit: the number of consecutive tiles that will use this material.
  • Miss: the number of consecutive tiles to skip before starting the next “hit”.
  • Shift: adjust the starting point of the sequence to offset the pattern.

Manual

For total control, use the manual selector to designate exactly which tiles should use a specific material.

  1. Select Manual from the placement dropdown.
  2. The viewport will display a blue outline over the pattern.
  3. Click individual tiles to apply the material. Click and drag to select larger areas.
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